Running Animations when game is paused

Note: This is a simple method but often overlooked or unknown. AC uses timescale to pause the game, so to run animations during this time you need to do the following:
 * Find your character, menu, prop, etc and go to the Animator component.
 * Look for the Update Mode drop down menu.

This method applies to any object which uses the Animator component.
 * Change the option to Unscaled Time.

-Tip provided by user SilverVoo, contents reformulated and edited by Alverik-