Action to change a character's motion control

A character's "Motion control" property determines whether AC will move the character automatically or not. When set to Manual, the character is assumed to be moved by something other than the NPC or Player component, i.e. a third-party motion controller script.

This Action lets you dynamically change this property in ActionLists, so that you can have the character rely on AC for motion control at some times, and another way of moving them for others.

ActionMotionControl.cs: