2D Mirror/Water reflections (Shader and script by Hedgefield)2D first person navigation2D point and click along one axis
2D point triggerA 2.5D camera selector editorAction Check Language
Adding image effectsAdding images to documents and journalsAdventure Creator Wikia
Allow skipping of old Conversation optionsAnima2D and sorting mapsArticy:Draft sample integration
Auto-assign custom speech audioAuto-move items to a ContainerAuto-pause the game when losing focus
Avoid player stuck in colliders. Examples.CNControls Integration (Virtual Joystick)Camera - Constrained first-person
Cancel Interaction MenusChange a menu's "Appear type" at runtimeChanging Cinemachine camera priority
Changing character speed with slope angleCombining PointAndClick with Direct Movement MethodsCreating a global Container
Creating a global ConversationCreating a scrollable list of Hotspot interactionsCustom Action - Variable: MultiBoolCheck
Custom Actions - Part 1Custom Tokens ExampleCustom trigger (triggers one actionlist when entering and another when exiting)
Displaying the cursor in Unity UIDynamic 2D camera limitsFading with Unity UI
FinalIK Interaction Resume (AC Action)FinalIK Interactions Integration (AC Action)FinalIK head-turning
FinalIK integration - (manage) Limbs ActionFinalIK integration - (set and adjust) Body Effector ActionFinal IK: Start Interaction (AC Action)
First-person camera facing while draggingFirst-person crouchingFrame-flipping for Sprites Unity Complex characters
Generating speech from spreadsheetsGlobal TimerKinematic Character Controller integration
Life Is Strange-style interactionsLimiting a Hotspot to multiple camerasLink an Animator parameter to a Variable
Linking AC and Bolt variablesLock move direction while jumpingLock unlock cursor based on active UI
Make a 2D camera follow the mouseManage Video Player ActionMobile joystick example
Moving characters randomlyMoving characters to specific vectorsMulti Sprite Fader (Script+CustomAction)
Multiple IFs. Chained Variable:Check examples.NavMesh Agent WrapOverride inventory clicks
Per-language MenusPost processing depth of fieldPosting Guidelines
Prerendered videos as backdrop during cutscenes or general gameplayProximity-based Interaction menusPsai Music Engine Integration (Action)
Randomize speech audio (Random Syllables)Referencing last used hotspotRememberParticle script
Return PickUps to original positionRewired integrationRogo Lipsync (No audio) 01 - Play Action
Rogo Lipsync (No audio) 02 - Stop ActionRogo Lipsync (No audio) 03 - Set Emotion ActionRunning Animations when game is paused
Scrolling text and Scrolling text audio.Shifting inventory with drag-and-dropShowing Hotspot icons with a keypress
Shuffling music tracksSimple Global TimerSimple Touch Controller integration
Simultaneous Hotspot labelsSorting 3D characters in 2D scenesSpine Integration
Super Text Mesh subtitle integrationSyncing blendshapes between multiple modelsText Mesh Pro integration
UI Text labels - custom ActionUltimate Character Controller integrationUnity 2018.2 Pixel-perfect camera
Unity First Person Controller integrationUnity Third Person Controller integrationUnity UI-based cursor
Unity analytics Integration (AC Action)Unlock Steam Achievement (AC Action)Use Cameras as Markers
Use items on an AC CharacterUsing AC actions through scriptingUsing PlayMaker to control the Player
Wait a random time within an specified time range (Action)
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